Rogues

The hard-working people of Damara and Vaasa and the fighting Nars have little tolerance for common thieves. But sneaky folk using their talents to scout for a community's enemies usually find themselves as much in demand as rangers are. Bloodstone's growing network of scouts, known as Spysong, is always willing to sign on a new thief, providing he or she can stand up to tests of honor and truth. Spysong has no room for double agents slipping into their intelligence organization.

Thieves have strong guilds in Heliogabalus, and in the major cities of Impiltur. Every large city in the Forgotten Realms has come to accept thievery as an unavoidable fact of life, and the cities of the Bloodstone Lands are no different. City-dwellers co-exist with thieves who confine their activities to grudgingly-accepted guidelines, preferring that to battling the miscreants for every inch of turf. On occasion, the connections are less hostile — Dimian Ree, heir-apparent to the Damaran throne, is reputedly a close friend to the thieves in Heliogabalus, specifically the guild called Tightpurse. That tie does not reflect well on the Baron of Morov's reputation among the folk of the outlying rural settlements.

For the more evil thieves and thugs, the assassins' guild remains a prominent force in the Galenas. Even the most optimistic citizens of Damara doubt that the bandit army will ever be completely eradicated from those mountains.

Rogues

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